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AI Insights · Timothy · April 2022

Top 5 Boxing Games on iOS in Latin America Q1 2022

A look at the performance of the top 5 boxing games on iOS in Latin America during the first quarter of 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Latin America Q1 2022

In the first quarter of 2022, the top 5 boxing games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of each game's trends based on data from Sensor Tower.

EA SPORTS™ UFC® 2 by Electronic Arts saw a notable increase in weekly downloads, peaking at around 12.3K in the week of February 28. Revenue also saw a steady rise, with the highest weekly revenue being approximately $238 in the week of February 21. The game’s active user base grew significantly, starting from 3.7K in mid-January and reaching a high of about 22.2K by mid-March.

Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly downloads, starting strong with approximately 7.8K in mid-January and ending the quarter with a peak of about 5.6K in the last week of March. Weekly revenue showed a consistent pattern, peaking at $533 in the final week of March. Active users saw a noticeable increase, beginning at 4K and reaching around 6.4K by the end of March.

Slap Kings by Lion Studios had a mixed performance. Weekly downloads started at 4.3K in late December but declined to 925 by late February. Revenue showed some stability with a peak of $411 in late January. Active users saw a significant drop from 11.4K in late December to 713 by the end of March.

Level Up Runner, also from Lion Studios, had modest weekly downloads, peaking at 4.8K in early January but dropping to around 708 by the end of March. Revenue remained low throughout the quarter, with a peak of $20 in early February. Active user numbers followed a similar trend, starting at 4.3K and ending at approximately 975 by the end of March.

I, The One - Fighting Games from Azur Interactive Games Limited maintained a stable performance in weekly downloads, with a peak of 1.4K in late February. Revenue was minimal throughout the quarter. Active users remained consistent, averaging around 10K, with a slight peak at 11.1K in late February.

These insights highlight the diverse trends in the boxing games category on iOS in Latin America during Q1 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022